I still see it. I see it in pull requests, I see it in Stack Overflow answers, and it drives me absolutely up the wall. I’m talking about Java code that looks like it was written in 2014.
You know the type. Endless getters and setters. Mutable state everywhere. For loops nested three levels deep just to filter a list. It’s painful, it’s verbose, and honestly? It’s the reason people run away to Python or Go.
But here’s the thing: Modern Java (and I’m talking Java 21+) is almost unrecognizable compared to that old boilerplate beast. It’s concise. It’s functional. It’s fast.
I recently had to build a quick prediction engine—nothing fancy, just analyzing some game stats to predict outcomes—and I realized something. If I wrote this the “old way,” it would be 500 lines of clutter. The “new way”? Maybe 50 lines of readable, clean logic.
So, forget “Hello World.” Let’s build something actual humans might use. Here is how I write Java today.
1. Kill the Boilerplate with Records
If you are still writing public class with private fields and generating getters, stop. Seriously. Unless you need mutable state (which you usually don’t), use a record.
I needed a way to hold data for a match—team names, scores, maybe some weather data. Ten years ago, this was a whole file. Now? It’s one line.
public record MatchStats(
String homeTeam,
String awayTeam,
int homeScore,
int awayScore,
double possession, // 0.0 to 1.0
WeatherCondition weather
) {
// You can even add compact validation logic right here
public MatchStats {
if (possession < 0 || possession > 1.0) {
throw new IllegalArgumentException("Possession must be between 0 and 1");
}
}
public boolean isHomeWin() {
return homeScore > awayScore;
}
}
public enum WeatherCondition {
SUNNY, RAINY, SNOWY, DOME
}
That’s it. equals(), hashCode(), and toString() are free. No Lombok annotations required. It’s immutable by default, which saves you from that 3 a.m. debugging session where some random method changed your data when you weren’t looking.
2. Logic Should Be an Expression, Not a Statement
One of the biggest shifts in my coding style over the last few years is moving from statements (doing things) to expressions (calculating values). The old switch statement was a disaster of break keywords and fall-through bugs.
The modern switch expression is beautiful. I used this to calculate a “difficulty modifier” based on weather conditions for the prediction engine.
public double calculateWeatherImpact(WeatherCondition weather) {
return switch (weather) {
case SUNNY, DOME -> 1.0;
case RAINY -> 0.85;
case SNOWY -> 0.70;
// No default needed if you cover all enum cases.
// The compiler screams at you if you miss one.
};
}
Notice the lack of return keywords inside the cases? No break? It just yields the value. It’s safer and easier to read. If I add a HURRICANE enum later, the code won’t compile until I handle it here. That safety net is priceless.
3. Interfaces and Sealed Types
I used to overuse inheritance. We all did. “Everything is an Object!” turned into “Everything is a mess.”
Now, I use sealed interfaces to strictly control my domain hierarchy. This tells the compiler (and other developers): “These are the ONLY implementations allowed.” It’s great for modeling prediction outcomes.
public sealed interface PredictionResult permits Win, Loss, Draw {
double confidence();
}
public record Win(double confidence, int projectedMargin) implements PredictionResult {}
public record Loss(double confidence, String cause) implements PredictionResult {}
public record Draw(double confidence) implements PredictionResult {}
Why bother? Because now I can use pattern matching to handle results without casting checks. It feels almost like writing Rust or Kotlin.
public String formatPrediction(PredictionResult result) {
return switch (result) {
case Win w -> "Predicted Win by " + w.projectedMargin() + " points";
case Loss l -> "Predicted Loss due to " + l.cause();
case Draw d -> "Draw likely (" + (d.confidence() * 100) + "%)";
};
}
4. Streams > Loops (Most of the time)
I admit, I was skeptical of Streams when they first dropped years ago. They seemed slower and harder to debug. But in 2025? The JVM optimizations are insane, and the readability trade-off is worth it.
Let’s say I have a list of historical matches and I want to train a simple heuristic: “How often does the home team win in the snow?”
The Old Way:
Initialize a counter. Initialize a total. Loop. Check for nulls. Check the weather. Increment. Check for divide by zero. Return.
The Modern Way:
import java.util.List;
import java.util.stream.Collectors;
public class Analyzer {
public double calculateSnowAdvantage(List<MatchStats> history) {
var snowyGames = history.stream()
.filter(m -> m.weather() == WeatherCondition.SNOWY)
.toList(); // .toList() was added in Java 16, huge quality of life fix
if (snowyGames.isEmpty()) return 0.0;
long homeWins = snowyGames.stream()
.filter(MatchStats::isHomeWin)
.count();
return (double) homeWins / snowyGames.size();
}
}
It reads like a sentence. Filter the history. Count the wins. Divide. Done. And yes, I used var for the list. Type inference is your friend. We know snowyGames is a List of MatchStats; we don’t need to write it out twice.
5. Putting it all together
So, how does this look in a real service? I threw together a simple “Engine” class. Notice how clean the dependencies are. No complex inheritance, just data in, processing, data out.
import java.util.List;
public class PredictionEngine {
private final List<MatchStats> history;
public PredictionEngine(List<MatchStats> history) {
this.history = List.copyOf(history); // Defensive copy, immutable list
}
public PredictionResult predict(String homeTeam, String awayTeam, WeatherCondition weather) {
// 1. Analyze historical performance
double homeWinRate = history.stream()
.filter(m -> m.homeTeam().equals(homeTeam))
.mapToDouble(m -> m.isHomeWin() ? 1.0 : 0.0)
.average()
.orElse(0.5);
// 2. Apply modifiers
double weatherMod = calculateWeatherImpact(weather);
double finalScore = homeWinRate * weatherMod;
// 3. Return structured result
if (finalScore > 0.6) {
return new Win(finalScore, (int)(finalScore * 10));
} else if (finalScore < 0.4) {
return new Loss(finalScore, "Poor historical performance");
} else {
return new Draw(finalScore);
}
}
// Helper method from earlier
private double calculateWeatherImpact(WeatherCondition weather) {
return switch (weather) {
case SUNNY, DOME -> 1.0;
case RAINY -> 0.9;
case SNOWY -> 0.75; // Home field advantage matters less in chaos? Maybe.
};
}
}
Why This Matters
I didn’t write a single getter. I didn’t write a loop. I didn’t use a mutable variable inside the logic flow. This code is thread-safe by design because the data structures (Records) are immutable.
If you wanted to run this on a massive dataset, you could literally just change stream() to parallelStream() in the analyzer method, and Java would handle the multi-threading for you across all available cores. Try doing that safely with a standard for loop and a mutable counter variable. Good luck.
Java isn’t the verbose dinosaur people meme about anymore. It’s a modern, powerful tool that handles complexity without making you type public static void every three seconds. If you haven’t updated your style since Java 8, you’re working way harder than you need to.
